Tetris Didn't Win at The Game Awards — Another Award Type Might Solve This

Whenever a prominent prize-giving event approaches, you'll find a demand to include of new categories to acknowledge unsung work and fill the spirits of enthusiasts who have specialized interests.

My colleague made the case advocating for terror-themed awards. That would rule. So would board games, which is a passionate advocate's mission. However, I must insist for pushing forward just as with other dedicated enthusiasts, I possess a compelling case backing this proposal is the most urgent above others. The demand is this: It's essential to create an award type for logic-based games.

The Genre Classification Challenge

Categorizing art by genre isn't exact; opinions vary greatly, and inevitably generate discussions concluding with vague boundaries. There’s a reason film award organizations don’t do it. However, it represents a necessary evil in the world of interactive entertainment, showing incredible range it's challenging to consider them as a single art form.

For comprehensive acknowledgment of gaming accomplishments to receive acknowledgment, and for games of all stripes to compete fairly, genre categories are essential.

Existing Game Classification System

Prominent interactive entertainment events presently include genre categories for Action-oriented games, Action/Adventure, RPG experiences, Combat games, Sim/Strategy, and Sports/Racing games. Collectively, these six categories effectively encompass numerous genres, and you can find room for numerous titles.

Not so for logic-based experiences. There’s simply nowhere for their placement. Think about these recent excellent titles, each quite distinct: the architectural riddles from a specific release, fast-paced pattern recognition of another game, thought-provoking social scenarios from additional release. What category would fit them within current classifications? Simply put, no category fits.

Recognition Challenges

Numerous examples exist of brilliant puzzle games launched regularly that have no home during gaming ceremonies, unless they happen to qualify award groups including Handheld titles, Virtual reality experiences, or the extremely competitive small studio competitions.

  • One classic puzzle game got overlooked completely during that awards season
  • Another imaginative release received no nominations that year
  • Popular arranging title got ignored recently
  • Limited numbers of puzzle games scraped into independent or mobile categories

Importance of Logic Titles

Commonly they're compact experiences, but the art behind logic titles is of massive significance. Iconic mobile puzzle games count as the most-played games in the world and have been for over a decade.

The famous puzzle experience competes with well-known building titles competing to become highest-selling title ever; it’s also in the running for top gaming experience. Puzzle games are foundational within interactive entertainment, and they are in conversation with almost every other genre.

Recommendation and Reasoning

Puzzle games wouldn’t have that issue. You could fill five nominees with fascinating, diverse, deserving games each ceremony simply — or rather, with difficulty, because you’d have to leave numerous deserving experiences.

Restating the point, these are games that otherwise have no home during prominent ceremonies. Brain-teaser creators are working at the hard edge game development, developing some of most fundamental forms of the video game form. Comparable to movie stunt professionals, they warrant appreciation. We shouldn't delay decades.

Michael Rivers
Michael Rivers

A seasoned gambling journalist with over a decade of experience covering online casinos and gaming trends worldwide.